Dựng Đa Giác (Poly Build)¶
Tham Chiếu (Reference)
- Chế Độ (Mode):
Chế Độ Biên Soạn (Edit Mode)
- Công Cụ (Tool):
Poly Build combines several mesh editing tools into one, letting you work more quickly. It's especially useful for retopology.
Các Cài Đặt của Công Cụ (Tool Settings)¶
- Kiến Tạo Tứ Giác (Create Quads)
When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you're left with a quad.
Các Điều Khiển (Controls)¶
- Adding Geometry Ctrl-LMB
Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.
- Deleting Geometry Shift-LMB
Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.
- Di Chuyển các Điểm Đỉnh (Moving Vertices) NCT (LMB)
You can move a vertex by dragging it.
- Đẩy Trồi các Cạnh (Extruding Edges) NCT (LMB)
You can extrude an edge into a quad by dragging it.
Mẹo
It is useful to enable Bám Dính (Snapping) and Tự Động Hợp Nhất (Auto Merge) while tweaking vertices to combine them.