Dựng Đa Giác (Poly Build)

Tham Chiếu (Reference)

Chế Độ (Mode):

Chế Độ Biên Soạn (Edit Mode)

Công Cụ (Tool):

Thanh Công Cụ (Toolbar) ‣ Dựng Đa Giác (Poly Build)

Poly Build combines several mesh editing tools into one, letting you work more quickly. It's especially useful for retopology.

Các Cài Đặt của Công Cụ (Tool Settings)

Kiến Tạo Tứ Giác (Create Quads)

When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you're left with a quad.

Các Điều Khiển (Controls)

Adding Geometry Ctrl-LMB

Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.

Deleting Geometry Shift-LMB

Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.

Di Chuyển các Điểm Đỉnh (Moving Vertices) NCT (LMB)

You can move a vertex by dragging it.

Đẩy Trồi các Cạnh (Extruding Edges) NCT (LMB)

You can extrude an edge into a quad by dragging it.

Mẹo

It is useful to enable Bám Dính (Snapping) and Tự Động Hợp Nhất (Auto Merge) while tweaking vertices to combine them.