Blender 2.91 Manual Логотип
  • Начало работы
  • Интерфейс пользователя
  • Редакторы
  • Scenes & Objects
  • Моделирование
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
    • Introduction
    • Rigid Body
    • Cloth
      • Introduction
      • Settings
      • Examples
    • Soft Body
    • Fluid
    • Particle System
    • Dynamic Paint
    • Forces
    • Collision
    • Baking Physics Simulations
  • Rendering
  • Compositing
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Расширения
  • Решение проблем
  • Словарь
  • Contribute Documentation
Blender 2.91 Manual
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  • Моделирование »
  • Modifiers »
  • Cloth

Cloth¶

  • Introduction
    • Workflow
    • Springs
  • Settings
    • Physical Properties
    • Cache
    • Shape
    • Collisions
    • Property Weights
    • Field Weights
  • Examples
    • Using Simulation to Shape/Sculpt a Mesh
    • Smoothing of Cloth
    • Cloth on Armature
    • Cloth with Animated Vertex Groups
    • Cloth with Dynamic Paint
    • Using Cloth for Soft Bodies
    • Cloth with Wind
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