Постройка полигонов (poly build)¶
Ссылка
- Режим (mode):
Режим редактирования (edit mode)
- Инструмент (tool):
Poly Build combines several mesh editing tools into one, letting you work more quickly. It’s especially useful for retopology.
Настройки панели «Инструмент» (tool settings)¶
- Создавать квады (create quads)
When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you’re left with a quad.
Элементы управления¶
- Adding Geometry Ctrl-LMB
Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.
- Deleting Geometry Shift-LMB
Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.
- Перемещение вершин ЛКМ
You can move a vertex by dragging it.
- Экструдирование рёбер ЛКМ
You can extrude an edge into a quad by dragging it.
Совет
It is useful to enable Привязка (snapping) and Автосоединение (auto merge) while tweaking vertices to combine them.