Texture Mapping Modifier¶
The Texture Mapping Modifier change the strokes texture UV position.
Опции (options)¶
- Режим (mode)
The texture transformation will be applied to the stroke/fill or stroke UVs.
- Штрих (stroke):
- Stroke Fit Method
Selects the texture fitting method.
- Constant Length:
The texture keep a consistent length along the strokes.
- Stroke Length:
The texture is normalized to fit the stroke length.
- UV Offset
Moves the texture along the strokes.
- Вращение (rotation)
Rotates the points of the strokes.
Примечание
The Rotation option is limited to a range of -90 to 90 degrees.
- Масштаб (scale)
Factor for the texture scale.
- Заполнить (fill):
- Fill Rotation
Sets the texture angle.
- Смещение (offset)
Moves the texture origin.
X, Y
- Масштаб (scale)
Factor for the texture scale.
Влияние (influence)¶
See Influence Filters.