Trim Gesture Tools

Ссылка

Режим (mode):

Режим скульптинга (sculpt mode)

Trim gesture tools add or remove geometry based on a selection area. This tool is especially useful for sketching an early base mesh for further sculpting with the voxel remesher.

../../../_images/sculpt-paint_sculpt_trim_lasso_visual_example_a.png

Using Lasso Trim set to Join

../../../_images/sculpt-paint_sculpt_trim_lasso_visual_example_b.png

The symmetrized mesh.

../../../_images/sculpt-paint_sculpt_trim_lasso_visual_example_c.png

Sculpting with voxel remeshing.

New geometry is assigned to a new Face Set. When removing geometry, the new interior geometry along the selection will be assigned a new face set instead.

Примечание

It is not recommended to use this tool on a mesh above 100k vertices when using Difference or Union as the Trim Mode with the Exact Solver. This tool is using a Boolean operation so it might take a long time to process. For higher resolution meshes it is recommended to instead use the Line Project tool or the Fair Positions mode of the Edit Face Set tool to trim geometry.

Box Trim

Ссылка

Режим (mode):

Режим скульптинга (sculpt mode)

Инструмент (tool):

Toolbar ‣ Box Trim

Performs a Boolean operation based on the area defined by a box gesture.

Lasso Trim

Ссылка

Режим (mode):

Режим скульптинга (sculpt mode)

Инструмент (tool):

Toolbar ‣ Lasso Trim

Performs a Boolean operation based on the area defined by a lasso gesture.

Line Trim

Ссылка

Режим (mode):

Режим скульптинга (sculpt mode)

Инструмент (tool):

Toolbar ‣ Line Trim

Performs a Boolean operation based on the area defined by a line gesture.

Примечание

The Line Trim tool does not support adding geometry. Only Difference mode is supported.

Polyline Trim

Ссылка

Режим (mode):

Режим скульптинга (sculpt mode)

Инструмент (tool):

Toolbar ‣ Polyline Trim

Performs a Boolean operation based on the area defined by a polyline gesture.

Настройки панели «Инструмент» (tool settings)

Решатель (solver)

Алгоритм, используемый для вычисления логических пересечений.

Быстро (fast):

Использует математически простой решатель, обеспечивающий наилучшую производительность; однако в этом решателе отсутствует поддержка перекрывающейся геометрии.

Точно (exact):

Использует математически сложный решатель, который обеспечивает наилучшие результаты и полностью поддерживает перекрывающуюся геометрию; однако этот решатель намного медленнее, чем решатель Fast.

Trim Mode

Geometry can be either added or removed by choosing one of these modes.

Разница (difference):

Removes geometry, filling any holes that are created.

Объединение (union):

Creates a geometry and joins any intersections with existing geometry.

Объединить:

Similar to Union but joins the mesh as separate geometry, without performing any Boolean operations with existing geometry.

Shape Orientation

The method used to orientate the trimming shape.

Вид (view):

Use the view to orientate the trimming shape.

Поверхность (surface):

Use the surface normal to orientate the trimming shape.

Extrude Mode
Фиксировано (fixed):

Aligns new geometry orthogonally for 90 degree angles in depth.

Проецировать (project):

Aligns new geometry with the perspective of the current view for a tapered result.

Use Cursor for Depth

Use cursor location and radius for the dimensions and position of the trimming shape. If not set, the tool uses the full depth of the object from the camera view.