Навигация#
Колонтитул#
Меню «вид»#
The View menu controls the editor’s view settings.
- Панель инструментов T
Show or hide the Toolbar.
- Боковая панель N
Show or hide the Sidebar.
- Настройки инструмента
Показать или скрыть настройки выбранного в данный момент инструмента.
- Настроить последнюю операцию (adjust last operation)
Displays a pop-up panel to alter properties of the last completed operation. See Настроить последнюю операцию (adjust last operation).
- Каналы (channels)
Show or hide the Область каналов.
- Preview as Backdrop
Отображение текущего кадра на заднем плане.
- Обновить всё Ctrl-E
Reloads external files and refreshes the current frame preview. This is useful when you modified an external file or made a change in a scene that Blender didn’t detect.
- Кадрировать выделение NumpadТочка (frame selected)
Масштабирует отображение, чтобы были видны только выбранные дорожки.
- Кадрировать всё Home
Zooms the display to show all strips.
- Frame Scene/Preview Range
Reset the horizontal view to the current scene frame range, taking the preview range into account if it is active.
- Go to Current Frame Numpad0
Центрирует горизонтальную временную шкалу на текущем кадре.
- Приблизить по границе Shift-B
Click and drag to draw a rectangle and zoom to this rectangle.
- Ограничить просмотр имеющимся содержимым
Prevents you from panning higher than the highest used channel.
- Show Markers
Shows the marker region. When disabled, the Marker menu is also hidden and marker operators are not available in this editor.
- Показать секунды Ctrl-T
Shows seconds instead of frames on the time axis.
- Sync Visible Range
Synchronizes the horizontal panning and scale of the editor with other time-based editors that also have this option enabled. That way, they always show the same section of time.
- Навигация
- Воспроизвести анимацию Пробел
Start or stop animation playback. This will start playback in all editors.
- Go to Current Frame Numpad0
Scrolls the timeline so the current frame is in the center.
- Перейти к предыдущей дорожке PageВниз
Перемещает указатель воспроизведения к ближайшей границе дорожки (началу или концу), которая находится перед текущим кадром.
- Перейти к следующей дорожке PageВверх
Перемещает указатель воспроизведения к ближайшей границе дорожки (началу или концу), расположенной после текущего кадра.
- Перейти к предыдущей дорожке (центр) Alt-PageВниз
Перемещает указатель воспроизведения к ближайшему центру дорожки перед текущим кадром.
- Перейти к следующей дорожке (центр) Alt-PageВверх
Перемещает указатель воспроизведения к ближайшему центру дорожки после текущего кадра.
- Диапазон (range)
- Установить диапазон превью P
Interactively define the frame range used for preview playback/rendering.
As long as this range is active, playback will be limited to it, letting you repeatedly view a segment of the video without having to manually rewind each time. It also limits the range that gets rendered by Sequence Render Animation (see below).
- Set Preview Range to Strips
Apply a preview range that encompasses the selected strips.
- Очистить диапазон превью Alt-P
Clears the preview range.
- Установить начальный кадр Ctrl-Home
Установить начальный кадр сцены на текущий.
- Установить конечный кадр Ctrl-End
Установите конечный кадр сцены на текущий.
- Set Frame Range to Strips
Set the Start and End frames of the scene so they encompass the selected strips.
- Sequence Render Image
Show the current frame preview as a Render Result where you can save it as an image file.
- Sequence Render Animation
Save previews of the frames in the scene range (or the preview range, if active) to a video file or a series of image files. See the Вывод (output) panel for details.
Примечание
Sequence Render Image and Sequence Render Animation don’t render the final video by default – specifically, they don’t render Scene Strips, instead using the preview’s shading mode (which is initially Solid).
To output a video where the Scene Strips are rendered, use the Render menu in the top-bar, or change Sidebar ‣ View ‣ Scene Strip Display ‣ Shading to Rendered. The latter option is only available if the Video Sequencer is in the Preview or Sequencer & Preview mode.
- Export Subtitles
Exports Text strips, which can act as subtitles, to a SubRip file (
.srt
). The exported file contains all Text strips in the video sequence.
- Toggle Sequencer/Preview Ctrl-Tab
Switch the editor mode between Sequencer and Preview.
- Область (area)
Area controls. See the user interface documentation for more information.
Marker Menu#
Markers are used to denote frames with key points or significant events within an animation. Like with most animation editors, markers are shown at the bottom of the editor.
Подробнее см. Редактирование Маркеров.
Основной вид#
Adjusting the View#
Use these shortcuts to adjust the view:
Панорамировать: СКМ
Horizontal scroll: use Ctrl-Wheel, or drag the horizontal scrollbar.
Vertical scroll: use Shift-Wheel, or drag the vertical scrollbar.
Масштабировать вид: Колёсико
Scale view: Ctrl-MMB and drag left/right (horizontal scale) or up/down (vertical scale). Alternatively, you can drag the circles on the scrollbars with LMB.
Указатель воспроизведения#
The Playhead is the blue vertical line with the current time at the top. It can be moved in the following ways:
Jump or scrub: click or drag LMB in the scrubbing area at the top of the timeline.
Jump or scrub (alternative): click or drag Shift-RMB anywhere in the timeline. If you start dragging on a strip, that strip will be highlighted and displayed solo in the preview (all other strips are temporarily muted).
Move in single-frame increments: Left, Right, or Alt-Wheel.
Jump to the start or end frame of the scene (or preview range, if active): Shift-Left or Shift-Right.
While dragging with LMB or Shift-RMB, you can additionally hold Ctrl to snap to the start and end points of strips.
If scrubbing (or regular playback) performs poorly, you can speed it up by creating proxies.
Подсказка
The current frame is synchronized across all editors, so if you move the Playhead in the Timeline editor for example, it will move in the Video Sequence editor as well (and vice versa).