眩光节点

眩光节点。

The Glare Node enhances bright areas of an image by adding effects such as lens flares, bloom, and fog glow. It simulates the way light interacts with lenses, creating realistic or artistic highlights and reflections.

输入

图像

标准颜色输入。

高亮

阈值

Defines the minimum luminance required for an area to contribute to the glare effect. Lower values include more areas, while higher values restrict glare to the brightest regions.

平滑度

Controls how gradually pixels transition into the glare effect. Higher values create a smoother highlight extraction.

抑制

Suppress bright highlights defined by the Maximum input.

This can help create a more consistent looking bloom effect when there is a large variations in luminance.

最大值

Clamps the intensity of the highlights to this value.

校正

强度

Adjusts the overall intensity of the glare effect. Values greater than 1 boost the luminance of the glare, while values less than 1 blends the glare with the original image.

饱和度

Modifies the color saturation of the glare effect.

色调

Tints the glare effect, allowing for colored highlights.

眩光

尺寸 辉光 雾晕

Defines the relative spread of the glare across the image. A value of 1 makes the glare cover the full image, while 0.5 restricts it to half, and so on.

条斑 条斑

The number of streaks radiating from highlights.

条斑角度 条斑

第一条条斑与水平轴的夹角。

迭代 残影 条斑 简单星形

The number of ghosts for Ghost glare or the quality and spread of glare for Streaks and Simple Star glare types.

颜色调整 残影 条斑

Introduces subtle color variations, simulating chromatic dispersion effects.

淡化 条斑 简单星形

The fade-out intensity of the streaks.

斜向 简单星形

简单星形 条纹旋转 45°,形成另一种图案。

属性

眩光类型

Defines the type of glare effect applied to the image.

辉光:

Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses.

残影:

Creates multiple overlapping glare artifacts resembling lens reflections or a hazy glow.

条斑:

Produces bright streaks radiating from highlights, commonly used to simulate lens flares.

雾晕:

Simulates the soft glow around bright areas due to light scattering in eyes and camera lenses. This glare is a more physically accurate version of Bloom, creating a softer, more realistic glow at the cost of increased computation time.

简单星形:

Similar to Streaks, but produces a simpler star-shaped glare effect.

品质

Controls the resolution at which the glare effect is processed. This can be helpful to save render times while only doing preview renders.

:

Full-resolution processing for best quality.

中等:

Uses a lower resolution to reduce computation time.

:

Fastest processing but with lower detail.

输出

图像

The final image with the generated glare added.

眩光

The generated glare effect isolated from the input image. Useful for further compositing or adjustments.

高亮

The extracted bright areas used to generate the glare effect. Can be used to fine-tune the glare or as a base for custom effects.