移动节点

移动节点。

移动节点移动一幅图像。

也可以用来添加一个 2D 摄影机震动效果。

输入

图像

标准颜色输入。

X、Y

用来在水平或垂直方向上移动输入图像。

采样

插值

Determines how pixel values are interpolated when scaling or transforming images.

最近:

Uses the value of the closest pixel with no smoothing. This is the fastest method and is well-suited for pixel art or low-resolution images where sharp, blocky edges are desirable. In animations, motion appears in single-pixel steps, which can cause visible jittering.

双线性:

Averages the values of surrounding pixels to create a smoother result than Nearest. Provides a good balance between performance and visual quality.

双立方:

Computes a weighted average of a larger neighborhood of pixels for even smoother results. Ideal for photographic images or gradients where preserving fine detail is important.

各向异性:

Adjusts interpolation based on the direction and scale of the transformation. Helps reduce blurring or aliasing when scaling at steep angles or uneven resolutions, especially useful in textures viewed at oblique angles or in detailed 3D projections.

扩展 X/Y

将扩展模式应用于 X 轴。

剪辑:

图像之外的区域用透明填充。

扩选:

图像之外的区域由图像中最接近边界的像素填充。

重复:

图像之外的区域由图像重复填充。

输出

图像

标准颜色输出。