吸附

吸附可让您轻松地将UV元素与其他元素对齐。它可以通过单击UV编辑器标题栏中的磁铁图标来切换,也可以通过按住 Ctrl 来暂时切换。

This page is about the Snap header button; for the Snap menu, see UV Editing.

吸附目标

参考

标题栏:

吸附 ‣ 吸附至

快捷键:

Shift-Ctrl-Tab

增量

吸附至栅格点。

This option snaps to an imaginary grid that starts at the selection's original location and has the same resolution as the grid displayed in the editor. In other words, it lets you move the selection in "increments" of the grid cell size.

栅格

吸附至栅格点。

顶点

吸附到与鼠标光标最近的顶点。

吸附选项

吸附基准 顶点

有关详细信息,请参阅 3D 视口吸附

影响

指定哪些转换受到捕捉的影响。默认情况下,捕捉仅在移动某些东西时发生,但您也可以启用它进行旋转和缩放。

旋转增量

Angle used in incremental snapping for the rotation operator. The second value is the Rotation Precision Increment, used for finer transformations and activated by default with the Shift key.