摄像机解算约束¶
The Camera Solver constraint makes a Blender camera imitate the motion of a real-world camera.
用法¶
Start by loading a video file into the Movie Clip Editor and using motion tracking to track at least eight markers in the real-world scene. Then use 解算摄像机/物体运动 to reconstruct the motion of the physical camera, and finally add this constraint to a Blender camera.
选项¶
摄像机解算约束。¶
- 活动剪辑
Whether to follow the physical camera of the scene's Active Clip. If unchecked, a selector appears for choosing another clip.
- 约束到函数曲线
Replaces the constraint by a set of equivalent keyframes.
- 影响
How strongly the constraint affects the Blender camera.