简介

Nodes can be used to change an object's geometry in a more complex way than regular modifiers. To use them add a Geometry Nodes Modifier.

../../_images/modeling_geometry-nodes_introduction_properties.png

The properties of a Geometry Nodes modifier in the modifier stack.

Node Categories

属性

Nodes for working with data stored per object element, e.g. vertex groups.

颜色

Nodes for modifying color data passed through color sockets.

几何数据(Geometry)

Nodes that can operate on different geometry types (volume, mesh).

输入

Nodes used mainly as input to other nodes.

网格

仅操作活动的骨骼

网格基本体

Nodes that create a primitive mesh, e.g. a cube.

点光

Nodes that modify the object elements, e.g. vertices.

实用工具

Nodes with general purpose for modifying data.

矢量

Nodes for modifying vector quantities.

体积光渲染

Nodes for creating or working with volumes.