复制位置约束

The Copy Location constraint forces an object or bone to match the location of a target.

Important

This constraint has no effect on connected bones as their position is determined by their parent bone.

选项

../../../_images/animation_constraints_transform_copy-location_panel.png

复制位置约束。

目标

The object or bone whose location to copy.

轴向

The axes for which to copy location coordinates.

反转

The axes for which invert the sign (so a coordinate of 10 becomes -10 and vice versa).

偏移

When enabled, the target's current position (from all its constraints) is not copied over, but added to the owner's original position (from its preceding constraints).

目标/主体

The spaces for retrieving the coordinates from the target and for applying them to the owner.

影响

How strongly the constraint affects the owner.

示例

骨骼与顶点组

This video shows the effect of the Head/Tail setting when targeting a bone, as well as the Vertex Group setting when targeting a mesh.

太阳系

In the animation below, the camera follows the moon as it orbits the Earth, switches to following the Earth as it orbits the Sun, and finally moves to a fixed location for showing the Sun. This is done using two Copy Location constraints -- one for the moon and one for the Earth -- with animated Influence values for smoothly disabling one while enabling the other.