Align View

These options allow you to align and orient the viewport relative to objects, the scene, or the camera.

Alinear vista al activo

Referencia

Menú:

View ‣ Align View ‣ Align View to Active

Aligns the view to a local axis of the active object, bone, or (in Edit Mode) the normal of the active face. The view is also switched to orthographic mode.

This can be useful when inspecting geometry relative to an object’s local orientation.

To return to a regular perspective view, press Numpad3 to align to the global X axis and then orbit the view with MMB.

Alinear cámara activa a la vista

Referencia

Menú:

Vista ‣ Alinear vista ‣ Alinear cámara activa a la vista

Atajo:

Ctrl-Alt-0 numérico

Moves and rotates the active camera so that it matches the current viewport position and orientation.

This is commonly used after framing a composition in the viewport to place the camera at that exact viewpoint.

Alinear cámara activa a lo seleccionado

Referencia

Menú:

View ‣ Align View ‣ Align Active Camera to Selected

Moves the active camera without changing its orientation so that the selected objects are centered in the camera frame.

Center Cursor and Frame All

Referencia

Menú:

View ‣ Align View ‣ Center Cursor and Frame All

Atajo:

Shift-C

Moves the 3D Cursor to the world origin and adjusts the view to frame the entire scene.

Centrar vista en cursor

Referencia

Menú:

View ‣ Align View ‣ Center View to Cursor

Centers the viewport on the 3D Cursor.

Fijar vista a activo

Referencia

Menú:

View ‣ Align View ‣ View Lock to Active

Centers the view on the active object and sets it as the point of interest.

The viewport will continue orbiting around this object even when panning to another location. If the object moves, the view will follow it.

Eliminar fijación de la vista

Referencia

Menú:

View ‣ Align View ‣ View Lock Clear

Removes the active view lock and returns the viewport to normal navigation.