Presentación en vistas¶
Referencia
- Modo:
Modo Objeto
- Panel:
Este panel permitirá cambiar las opciones de visualización en la Vista 3D.
- Mostrar
- Nombre
Mostrará el nombre del objeto en la Vista 3D.
- Ejes
Displays an object similar to an empty that shows the object’s orientation.
- Estructura
Displays the object’s wireframe on top of the solid display.
- Todos los bordes
Displays all wireframe edges. This overrides the wireframe threshold that you can set in the 3D Viewport’s overlay settings.
- Espacio de texturizado
Displays the object’s Texture Space.
- Sombra
Permite que el objeto proyecte sombras en la Vista.
- En frente
Makes the object display in front of others. Unsupported for instanced objects. Limited support in the Material Preview and Rendered shading modes (works for e.g. armatures, but not for meshes).
- Mostrar como
Lets you display the object with less detail, going from removing the textures to only showing a bounding box. This can be useful if you have a high-poly object that is slowing down the viewport.
- Color
The object’s color in the Wireframe and Solid viewport shading modes. Used when the viewport’s (Wire) Color shading option is set to Object.
- Volumen delimitador
Displays a bounding shape around an object. You can choose between different primitive shapes that might be closer to what the original object looks like.