Pinchar caras¶
Referencia
- Modo:
Modo Edición
- Menú:
Splits each selected face into a triangle fan with a newly created vertex in the middle. This new vertex can further be raised or lowered to create a pyramid/cone.
Opciones¶
- Desplazamiento
Distance to move the new center vertex along the face normal.
- Desplazamiento relativo
Make the Poke Offset relative to face size. More specifically, this multiplies the offset for each face by the average distance from its center to its corners.
- Centro
Cómo determinar la posición del centro de la cara:
- Centroide ponderado
Use the average position of the face corners, weighted by the lengths of those corners” neighboring edges.
- Centroide
Use the average position of the face corners.
- Volumen delimitador
Use the center of the bounding box.