Crear Polígono

Referencia

Modo:

Modo Edición

Herramienta:

Barra de Herramientas ‣ Crear Polígono

Poly Build combines several mesh editing tools into one, letting you work more quickly. It’s especially useful for retopology.

Opciones de herramientas

Crear Quads

When creating a new triangle that shares an edge with an existing one, automatically dissolves this edge so you’re left with a quad.

Controles

Adding Geometry Ctrl-LMB

Creates a new vertex at the mouse cursor, then creates a triangle using this new vertex and the nearest existing edge. If the existing edge already has two neighboring faces, instead creates a new edge using the new vertex and the nearest existing vertex. Holding Ctrl will preview the result in blue.

Deleting Geometry Shift-LMB

Dissolves the vertex/deletes the face under the mouse cursor. Holding Shift will highlight the target element in red.

Mover Vértices LMB

You can move a vertex by dragging it.

Extrusión de bordes LMB

You can extrude an edge into a quad by dragging it.

Truco

It is useful to enable Adherencia and Fusionar Automáticamente while tweaking vertices to combine them.