Volumen Principista#

El nodo Volumen Principista.

The Principled Volume shader combines all volume shading components into a single easy to use node. Volumes like smoke and fire can be rendered with a single shader node, which includes scattering, absorption and blackbody emission.

Entradas#

Color

Volume scattering color.

Atributo de color

Volume grid for coloring the volume. Use «color» for smoke simulations.

Densidad

Density of the volume.

Atributo de densidad

Volume grid to define the density, typically «density».

Anisotropía

Backward or forward scattering direction.

Color de absorción

Volume shadow color tint.

Intensidad de emisión

Amount of light to emit.

Color de emisión

Emission color tint.

Intensidad del cuerpo negro

Blackbody emission for fire. Set to 1 for physically accurate intensity.

Tinte del cuerpo negro

Color tint for blackbody emission.

Temperatura

Temperature in kelvin for blackbody emission, higher values emit more.

Atributo de temperatura

Volume grid to define the temperature, typically «temperature».

Propiedades#

Este nodo no contiene propiedades.

Salidas#

Volumen

Salida estándar de sombreador.

Ejemplos#

../../../_images/render_materials_components_volume_principled.jpg