Linux – Nvidia¶
Blender uses of OpenGL for the 3D Viewport and user interface. The graphics card (GPU) and driver have a big impact on Blender’s behavior and performance.
This section lists possible solutions for graphics glitches, problems with EEVEE and Cycles, and crashes related to your GPU.
Controladores¶
Upgrading to the latest graphics drivers often solves problems. Newer drivers have bug fixes that help Blender function correctly.
On Linux, graphics drivers are usually installed as a package by your Linux distribution. Installing the latest drivers is typically done by upgrading packages or the distribution as a whole. Some distributions provide multiple packages for multiple drivers versions, giving you the choice to install newer versions.
For Nvidia there are open source (Nouveau) and closed source (by Nvidia) graphics drivers. Blender functions best with the closed source drivers as they are more optimized and complete. Linux graphics drivers can be downloaded from Nvidia’s website, however in most cases the ones from your Linux distribution are fine and make things easier. Manually downloading drivers is mostly useful to get the very latest version, for example for a GPU that was only recently released.
Portátiles¶
Los computadores portátiles a menudo contienen dos GPU con el propósito de mejorar el ahorro de energía. Una GPU integrada más lenta (normalmente Intel) y otra GPU dedicada más rápida, para un mejor rendimiento (AMD o Nvidia).
Para un mejor rendimiento la GPU dedicada debería ser usada por Blender. La elección de qué GPU será usada por cada aplicación podrá ser configurada en las opciones del controlador de gráficos.
Si hubiera un desperfecto gráfico o un cierre del sistema, causado específicamente por la GPU integrada, entonces usar la GPU dedicada podrá ayudar a evitar eso. O a la inversa, si la GPU dedicada causara inconvenientes, el uso de los gráficos integrados podría ser de ayuda.
Problemas comunes¶
Error de controlador gráfico no soportado¶
This means your graphics card and driver do not have the minimum required OpenGL 3.3 version needed by Blender.
Installing the latest driver can help upgrade the OpenGL version, though some graphics cards are simply too old to run the latest Blender. Using Blender 2.79 or earlier is the only option then.
Crash on Startup¶
Try running Blender from the command line, to see if any helpful error messages are printed.
On Windows, graphics drivers can sometimes get corrupted. In this case it can help to uninstall all graphics drivers (there may be multiple from Intel, AMD and Nvidia) and perform a clean installation with drivers from the manufacturer’s website.
Bajo rendimiento¶
Update your graphics drivers (see above).
On laptops, make sure you are using a dedicated GPU (see above).
Try lowering quality settings in
.Try undoing settings in your graphics drivers, if you made any changes there.
Errores de procesamiento¶
Wrong Selection in 3D Viewport¶
Máquinas virtuales¶
Running Blender inside a virtual machine is known to have problems when OpenGL drawing calls are forwarded to the host operating system.
To resolve this, configure the system to use PCI passthrough.
Información¶
To find out which graphics card and driver Blender is using, use
inside Blender. The OpenGL section will have information about your graphics card, vendor and driver version.