Edición

Menú Seleccionar

Ver también

Selección.

Todos A

Selecciona todos los claves.

Ninguno Alt-A

Deselecciona todos los claves.

Invertir Ctrl-I

Invierte la selección.


Seleccionar (Marco) B

Lets you drag a box and selects the keyframes inside it.

Seleccionar (Marco) (rango axial) Alt-B

Lets you drag a box and selects the keyframes inside the corresponding time range, even if they’re above or below the box.

Seleccionar (Círculo) C

Displays a circle around the cursor, which you can drag over keyframes to select them.

Seleccionar (Lazo) Ctrl-RMB

Lets you draw a freehand shape and selects the keyframes inside it.


Más Ctrl-+ numérico

Expand the selection to include the neighbors (in time) of the currently selected keys.

Menos Ctrl-- numérico

Deselect keyframes with fewer than two selected neighbors.


Seleccionar por vínculo L

Select keys that are on the same channel as a key that’s already selected.


Columnas en claves seleccionados K

Selects keys that are on the same frame as a key that’s already selected.

Columna en fotograma actual Ctrl-K

Selects all the keys that are on the current frame.

Columnas en marcadores seleccionados Shift-K

Selects keys that are on the same frame as a selected marker.

Entre marcadores seleccionados Alt-K

Selects keys that lie between the leftmost and rightmost selected markers.


Antes del fotograma actual [

Select the keys that lie before (or on) the current frame. You can also click Shift-Ctrl-LMB anywhere to the left of the Playhead.

Después del fotograma actual ]

Select the keys that lie after (or on) the current frame. You can also click Shift-Ctrl-LMB anywhere to the right of the Playhead.

Menú Marcador

Los Marcadores son usados para indicar fotogramas con puntos clave o eventos significativos dentro de una animación. Como en la mayoría de los editores de animación, los marcadores se mostrarán en la parte inferior del mismo.

../../_images/editors_graph-editor_introduction_markers.png

Marcadores en el editor de animación.

Hay algunas opciones que son exclusivas del editor Planilla de Tiempos:

Sincronizar marcadores

Whether to also move the selected markers when moving the selected keyframes.

Mostrar marcadores de la pose Editor de acciones

Instead of showing the global scene markers, show the local pose markers (which only exist inside the action). While this option is active, the Add Marker menu item will also create pose markers instead of scene markers.

Convertir marcadores en locales Editor de acciones

Converts the selected scene markers into pose markers, making them only visible inside the currently selected action.

For information about the other marker tools, see Editing Markers.

Menú Canal

Ver Canales del Editor de curvas.

Menú Clave

Most items in this menu are documented on the Graph Editor’s Edición page. One important difference is that scaling keyframes in the Dope Sheet Editor only moves them along the time axis (with the Playhead serving as the pivot point); it doesn’t change their values.

The Dope Sheet editor has the following additional menu items:

Deslizar Shift-T

Lets you stretch one set of keyframes across time while compressing an adjacent set to compensate, leaving the combined duration the same.

To use this operator, first select a range of three or more keyframes, then place the mouse cursor somewhere in the middle and press Shift-T. The range will be temporarily split in two at the location of the cursor, indicated by a dashed vertical line. If you now move the mouse, the two halves of the range will change in length, and the keyframes within them will move accordingly. Click LMB to confirm or RMB to cancel.

Tipo fotograma clave R

Establece el tipo para los claves seleccionados.

Adherir

The toggle button enables/disables automatic keyframe snapping. The dropdown button shows a popover with the following options:

Adherir a

Tipo de elemento al cual adherir.

Marco:

Adherir a fotogramas enteros.

Segundo(s):

Adherir a segundos.

Marcador más cercano:

Adherirá al marcador más cercano.

Adherencia absoluta al tiempo

When disabled, keyframes will move in increments of Snap To. For example, if you selected Second and have a keyframe that’s currently on 0:06+5, dragging it to the right will snap it to 0:07+5. Its time increases by a second, and its subsecond offset of 5 frames remains the same.

When enabled, keyframes will snap to multiples of Snap To. Taking the above example, the keyframe would snap to 0:07+0, removing the subsecond offset.

Edición proporcional

Ver Edición proporcional.