Mover, Rotar, Escalar

Referencia

Modo:

Modo Edición

Herramienta:

Barra de herramientas ‣ Mover, Rotar, Escalar

Menú:

Malla ‣ Transformación ‣ Mover, Rotar, Escalar

Atajo:

G, R, S

Move G, rotate R, or scale S the selected vertices, edges, or faces. This can also be done using the transform gizmos.

These transformations are affected by Edición proporcional.

Pressing G twice will instead activate Vertex Slide or Edge Slide depending on the selection.

Panel de Transformación

Referencia

Modo:

Modo Edición

Panel:

Barra lateral ‣ Elemento ‣ Transformación

This panel shows the properties of the selected vertex or edge. If more than one item is selected, it shows the average of their properties instead.

X/Y/Z

The coordinates of the selected vertex. (When multiple vertices are selected, the label says «Median,» even though technically speaking the panel does not show the geometric median but the geometric center.)

Espacio

Whether to show the coordinates in Local Space or Global Space.

Datos de vértices

Biselado

Typically used with the Modificador Biselar (with Affect set to Vertices). By default, this modifier applies the same bevel amount to all vertices, but if its Limit Method is set to Weight, the Bevel Weight of each vertex serves as a multiplier. This makes it possible to apply a smaller bevel, or no bevel at all, to specific vertices.

Internally, the Bevel Weight is stored as an attribute called bevel_weight_vert. This means it can also be read by the Nodo Atributo con nombre in geometry nodes.

Plegado

A higher Crease value makes the corner at the vertex appear sharper when using the Modificador Subdividir superficie.

Internally, the Crease value is stored as an attribute called crease_vert.

Radio X/Y

The radii for the Modificador Forrar. Only shown if the mesh has this modifier.

Datos de bordes

When an edge is selected, the following options are available:

Biselado

Typically used with the Modificador Biselar (with Affect set to Edges). See the vertex Bevel Weight above.

Internally, this property is stored as an attribute called bevel_weight_edge. It can also be set using the Influencia de biselado de bordes operator.

Plegado

A higher Crease value makes the corner at the edge appear sharper when using the Modificador Subdividir superficie.

Internally, this property is stored as an attribute called crease_edge. It can also be set using the Plegado de bordes operator.