Nodo Resplandor#

El nodo Resplandor.

El nodo Resplandor puede ser usado para agregar destellos de lente, niebla, halos alrededor de las partes altamente expuestas de una imagen y mucho más.

Entradas#

Imagen

Entrada de color estándar.

Propiedades#

Tipo de resplandor
Fantasmas:

Creates a haze over the image.

Haces:

Creates bright streaks used to simulate lens flares.

Haces

Total number of streaks.

Ángulo de desplazamiento

The rotation offset factor of the streaks.

Fundido

Fade out factor for the streaks.

Resplandor de niebla:

Looks similar to Ghost. However, it is much smaller in size and gives more of an atmospheric haze or «glow» around the image.

Nota

Viewport compositing results will vary from CPU compositing due to different algorithms.

Tamaño

Scale of the glow relative to the size of the original bright pixels.

Estrella simple:

Works similar to Streaks but gives a simpler shape looking like a star.

Fundido

Fade out factor for the streaks.

Rotar 45

Rotate the streaks by 45°.

Calidad

If not set to something other the High, then the glare effect will only be applied to a low resolution copy of the image. This can be helpful to save render times while only doing preview renders.

Iteracciones

The number of times to run through the filter algorithm. Higher values will give more accurate results but will take longer to compute. Note that, this is not available for Fog Glow as it does not use an iterative-based algorithm.

Modulación de color

Used for Streaks and Ghosts to create a special dispersion effect.

Johannes Itten describes this effect, Color Modulation, as subtle variations in tones and chroma.

Mezclar

Value to control how much of the effect is added on to the image. A value of -1 would give just the original image, 0 gives a 50/50 mix, and 1 gives just the effect.

Umbral

Pixels brighter than this value will be affected by the glare filter.

Salidas#

Imagen

Salida de color estándar.