Stroke Menu

This page covers many of the tools in the Strokes menu. These are tools that work primarily on strokes, however, some also work with point selections.

Subdividir

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Subdivide

Subdivides the strokes by inserting points between the selected points.

Cantidad de cortes

El número de subdivisiones a realizar.

Selected Points

When enabled, limits the effect to only the selected points within the stroke.

Subdividir y suavizar

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Subdivide and Smooth

Subdivides and smooths the strokes by inserting points between the selected points.

Cantidad de cortes

El número de subdivisiones a realizar.

Selected Points

When enabled, limits the effect to only the selected points within the stroke.

Iteraciones

Number of times to repeat the procedure.

Factor

The amount of the smoothness on subdivided points.

Smooth Endpoints

Smooths the stroke’s endpoints.

Keep Shape

Preserves the strokes shape.

Posición

When enabled, the operator affect the points location.

Radio

When enabled, the operator affect the points thickness.

Opacidad

When enabled, the operator affect the points strength (alpha).

Simplificar

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Simplify

Uses the RDP algorithm (Ramer-Douglas-Peucker algorithm) for points deletion. The algorithm tries to obtain a similar line shape with fewer points.

Factor

Controls the amount of recursively simplifications applied by the algorithm.

Recortar

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Trim

Trims selected stroke to first loop or intersection.

../../../_images/grease-pencil_modes_edit_stroke-menu_trim-1.png

Original stroke.

../../../_images/grease-pencil_modes_edit_stroke-menu_trim-2.png

Result of trim operation.

Unir

Unir

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Join ‣ Join,

Join two or more strokes into a single one.

Tipo
Unir:

Ctrl-J Join selected strokes by connecting points.

Join and Copy:

Join selected strokes by connecting points in a new stroke.

Leave Gaps

When enabled, do not use geometry to connect the strokes.

Join and Copy

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Join ‣ Join and Copy

Atajo:

Shift-Ctrl-J

Same as Unir but Type defaults to Join and Copy.

Move to Layer

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Move to Layer

Atajo:

M

A pop-up menu to move the stroke to a different layer. You can choose the layer to move the selected strokes to from a list of layers of the current Grease Pencil object. You can also add a new layer to move the selected stroke to. When creating a new layer, there is another pop-up to type in the name of the new layer.

Assign Material

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Assign Material

Changes the material linked to the selected stroke. You can choose the name of the material to be used by the selected stroke from a list of materials of the current Grease Pencil object.

Set as Active Material

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set as Active Material

Sets the active object material based on the selected stroke material.

Arrange

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Arrange

Change the drawing order of the strokes in the 2D layer.

Bring to Front

Moves to the top the selected points/strokes.

Bring Forward

Moves the selected points/strokes upper the next one in the drawing order.

Send Backward

Moves the selected points/strokes below the previous one in the drawing order.

Send to Back

Moves to the bottom the selected points/strokes.

Close

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Close

Atajo:

F

Close or open strokes by connecting the last and first point.

Tipo
Close All:

Close all open selected strokes.

Open All:

Open all closed selected strokes.

Toggle:

Close or Open selected strokes as required.

Alternar la opción Cíclica

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Toggle Cyclic

Toggles between an open stroke and closed stroke (cyclic).

Tipo
Close All:

Close all open selected strokes.

Open All:

Open all closed selected strokes.

Toggle:

Close or Open selected strokes as required.

Set Caps

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Caps

Toggle ending cap styles of the stroke.

Rounded

Sets stroke start and end points to rounded (default).

Plano

Toggle stroke start and end points caps to flat or rounded.

Toggle Start

Toggle stroke start point cap to flat or rounded.

Toggle End

Toggle stroke end point cap to flat or rounded.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-1.png

Stroke ending with rounded caps.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-2.png

Stroke ending with flat caps.

../../../_images/grease-pencil_modes_edit_stroke-menu_cap-3.png

Stroke ending with combined caps.

Invertir dirección

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Switch Direction

Reverse the direction of the points in the selected strokes (i.e. the start point will become the end one, and vice versa).

Set Uniform Thickness

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Uniform Thickness

Makes the thickness equal for the entire stroke.

Grosor

Thickness value to use on all points of the stroke.

Set Uniform Opacity

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Uniform Opacity

Makes the opacity equal for the entire stroke.

Opacidad

Opacity value to use on all points of the stroke.

Scale Thickness

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Scale Thickness

When enabled, scales the stroke thickness during scale transformations.

Set Curve Type

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Curve Type

Sets the spline type for the splines in the stroke component that are in the selection.

Tipo

The type to convert the splines in the selection to. Read the Spline Types page for more details on the different spline types.

Bezier:

Convert to a Bézier spline. A spline converted from a poly spline gets vector handles, while one converted from NURBS or Catmull Rom spline gets auto handles.

Nota

When converting from a NURBS spline to a Bézier spline, at least six points are needed. When the number of points is not a multiple of three a full conversion is not possible and the spline has to be truncated.

NURBS:

Convert to a NURBS spline.

Polígono:

Convert to a poly spline.

Catmull Rom:

Convert to a Catmull Rom spline.

Asas

Take handle information into account in the conversion

Set Curve Resolution

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Curve Resolution

Sets the number of points generated along each curve segment (between two handles).

Reset UVs

Referencia

Modo:

Modo Edición

Menú:

Stroke ‣ Set Curve Resolution

Reset UV transformation to default values.