Nodo Desenfocar atributo¶
El nodo Desenfocar atributo suavizará los valores del atributo entre los distintos elementos cercanos de la geometría.
The goal of each step is mixing values of each element with its neighbors. The weight for element is factor for multiplying all neighbor’s values before accumulating them as new primitive value.
Blurring will only work with certain geometry types and attribute domains. Therefore, the attribute can only be affected on the Meshes and Curves components.
The domains this node works on is based on the field context of the node’s evaluation. Only domains with explicit relations with their neighbors will work with this node. Explicit relations for correct blurring are vertices, edges, and faces of meshes, and curve control points.
Nota
Blurring of face corner attributes is not handled by this node, because the ideal behavior for mixing face corner values is not clear.
All attribute data types are supported except for boolean attributes.
Entradas¶
- Valor
The immediate value of each primitive to blur.
- Iteraciones
Number of repetitions of mixing value with neighbors. Each iteration is independent. Until one iteration is completed, its results are not used as a source for next blurring.
- Influencia
Weight of each primitive.
Propiedades¶
- Tipo de datos
El tipo de datos usado para los datos evaluados.
Salidas¶
- Valor
Values, mixed with neighbors defined number of times.
Ejemplos¶
Input is Mesh Plane. First Nodo Subdividir malla add some faces for capture color with Nodo Valor aleatorio used as hue in Nodo Combinar color on this. Now second Nodo Subdividir malla split each face on a lot of new. Each one new duplicates original attribute. Blur Attribute node mixes all attributes for each face. Due to this, the result is smoothed.