Brush Settings


Brush settings.


Set the way the paint is applied over the underlying color. See Color Blend Modes.

  • Add Alpha: makes the image more opaque where painted.

  • Erase Alpha: makes the image transparent where painted, allowing background colors and lower-level textures to show through. As you «paint», the false checkerboard background will be revealed. Using a table pen’s eraser end will toggle on this mode.


In order to see the effects of the Erase and Add Alpha mix modes in the Image Editor, you must enable the alpha channel display by clicking the Display Alpha or the Alpha-Only button. Transparent (no alpha) areas will then show a checkered background.


This option controls the radius of the brush, measured in pixels. F allows you to change the brush size interactively by dragging the mouse and then LMB (the texture of the brush should be visible inside the circle). Typing a number then enter while using F allows you to enter the size numerically.

Size Pressure

Brush size can be affected by enabling the pressure sensitivity icon, if you are using a Graphics Tablet.

Use Unified Radius

Use the same brush Radius across all brushes.


How powerful the brush is when applied.

Size Pressure

Brush Strength can be affected by enabling the pressure sensitivity icon, if you are using a Graphics Tablet.

Use Unified Radius

Use the same brush Strength across all brushes.

Selector de Color


The color of the brush. See Selector de Color.

Press S on any part of the image to sample that color and set it as the brush color. Hold Ctrl while painting to temporally paint with the secondary color.

Swap Colors (cycle icon) X

Swaps the primary and secondary colors.

Use Unified Color

Use the same brush color across all brushes.


A gradient can be used as a color source.

Gradient Colors

The Complemento de Rampa de Color to define the gradient colors.


Will choose a color from the color ramp according to the stylus pressure.


Will alter the color along the stroke and as specified by Gradient Spacing option. With Clamp it uses the last color of the color ramp after the specified gradient.


Similar to Clamp. After the last color it resets the color to the first color in the color ramp and repeats the pattern.

Paleta de Color

Las Paletas de Colores son una forma de almacenar el color de un pincel para que pueda utilizarse más adelante. Esto es útil al trabajar con varios colores a la vez.


Un Menú Bloque de Datos para seleccionar una paleta.

Nuevo +

Añade el Color primario del pincel actual a la paleta.

Eliminar -

Elimina el color seleccionado actualmente de la paleta.

Mover (icono de flecha arriba/abajo)

Mueve el color seleccionado hacia arriba/abajo una posición.


Ordena los Colores por Tono, Saturación, Valor, Luminancia.

Lista de Colores

Cada color que perteneciente a la paleta se presenta en una lista. Haciendo clic sobre un color cambiará el Color principal del pincel a ese color.



This will allow a stroke to accumulate on itself, just like an airbrush would do.

Affect Alpha

When this is disabled, it locks (prevents changes to) the alpha channel while painting (3D only).

Anti-Aliasing 2D Painting Only

Toggles Anti-Aliasing around the brush, this is useful if you are working with pixel art or low resolution textures.


See the global brush settings for Texture settings.

Texture Mask

See the global brush settings for Texture Mask settings.


See the global brush settings for Stroke settings.


See the global brush settings for Falloff settings.


See the global brush settings for Cursor settings.