Nodo Información de objeto

El nodo Información de objeto.

The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.

Entradas

Este nodo no contiene entradas.

Propiedades

Este nodo no contiene propiedades.

Salidas

Posición

Location of the object in world space.

Color

Object color, same as Color in the Properties ‣ Object Properties ‣ Viewport Display.

Alfa

The Alpha Channel component of the object’s viewport display color (see the Color output for more details).

Identificador de objeto

Object pass index, same as Pass Index in the Properties ‣ Object Properties ‣ Relations.

Identificador de material

Material pass index, same as Pass Index in the Properties ‣ Material ‣ Settings.

Aleatorio

Random number unique to a single object instance. Output is a Float between 0.0 and 1.0

Nota

Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.

Ejemplo

../../../_images/render_shader-nodes_input_object-info_example.png
../../../_images/render_cycles_render-settings_motion-blur_example-cubes.jpg

Example blend-file.