Texture Node

../../../_images/compositing_types_input_texture_node.png

Texture Node.

The Texture node makes 3D textures available to the compositor.

Inputs

Offset

A vector (XYZ) transforming the origin of the texture.

Scale

A vector (XYZ) to scale the texture.

Properties

Texture

The texture could be selected from a list of textures available in the current blend-file or link in textures. The textures themselves could not be edited in this note, but in the Texture panel.

Outputs

Value

Gray-scale color values.

Color

Color values.