Сдвинуть вершины вдоль рёбер (slide vertices)

Ссылка

Режим (mode):

Режим редактирования (edit mode)

Меню:

Вершина ‣ Сдвинуть вершины вдоль рёбер Vertex ‣ Slide Vertices

Горячая клавиша:

G twice or Shift-V

Moves each selected vertex along one of its adjacent edges. After activating the tool, move the mouse along the direction of the desired edge, then click LMB to confirm (or RMB to cancel).

The following options are available in the Настроить последнюю операцию (adjust last operation) panel after confirming. The ones with a shortcut can also be changed while moving – the shortcuts and current settings are displayed in the status bar.

Коэффициент (factor)

Relative movement distance.

Равномерно (even) E

By default, each vertex is moved by the same percentage along the length of its edge. Use Even to move all vertices by the same absolute distance instead. (The Factor input is still a relative number, however.)

Отражённые (flipped) F

Move each vertex to the same absolute distance from its «opposing» vertex (on the other end of its sliding edge). Only available when Even is active.

Ограничение (clamp) Alt или C

When disabled, vertices are allowed to go outside the original boundaries of their edge.

Симметричное редактирование (mirror editing)

Also slide matching vertices on the other side of the mesh. Mesh Symmetry needs to be enabled for this to work.

Исправить UV (correct UVs)

Correct the UV coordinates of the moved vertices to avoid texture distortion.

../../../../_images/modeling_meshes_editing_vertex_slide-vertices_example-1.png

Vertices selected.

../../../../_images/modeling_meshes_editing_vertex_slide-vertices_example-2.png

Sliding vertices.

../../../../_images/modeling_meshes_editing_vertex_slide-vertices_example-3.png

Slide confirmed.