IES Texture Node¶
![Узел Gradient Texture.](../../../_images/node-types_ShaderNodeTexIES.webp)
The IES Texture is used to match real world lights based on IES files (IES). IES files store the directional intensity distribution of light sources.
Входы¶
- Vector
Texture coordinate for lookup in the light distribution. Defaults to the normal.
- Интенсивность (strength)
Light strength multiplier.
Свойства¶
- Режим
The location to load the IES file from.
- Internal:
Use IES profile from a file embedded in a text data-block in the blend-file, for easy distribution.
- Внешний (external):
Load IES profile from a file on the drive.
Выходы¶
- Множитель (factor)
Light intensity, typically plugged into the Strength input of an Emission node.
Примеры¶
![../../../_images/render_shader-nodes_textures_ies_example.jpg](../../../_images/render_shader-nodes_textures_ies_example.jpg)
Lights with different IES profiles.¶