Sculpt Brushes¶
Sculpt Mode provides a wide range of brush types for shaping, refining, and detailing mesh surfaces. Each brush is designed for a specific sculpting task, such as adding volume, smoothing surfaces, sharpening edges, or applying textures.
Blender includes a default brush asset for every brush type, along with several preconfigured variants for common workflows. These built-in assets provide practical starting points and demonstrate typical settings for different sculpting techniques.
Brushes can be customized extensively, including strength, falloff, texture influence, and stroke behavior. Custom brushes can also be saved as assets for reuse across projects.
- Brush Types
- Рисовать (draw)
- Рисовать чётко (draw sharp)
- Глина (clay)
- Полосы глины (clay strips)
- Мазок глины (clay thumb)
- Слой (layer)
- Раздуть (inflate)
- Blob
- Складка (crease)
- Сглаживание* (smooth)
- Плоскость (plane)
- Scrape Multiplane
- Щипок (pinch)
- Захватить (grab)
- Elastic Deform
- Змеиный крюк (snake hook)
- Мазок (thumb)
- Поза (pose)
- Толчок (nudge)
- Вращать (rotate)
- Relax Slide
- Граница (boundary)
- Scene Project
- Ткань (cloth)
- Плотность (density)
- Маска (mask)
- Рисовать наборы граней (draw face sets)
- Стереть смещение Multires (erase multires displacement)
- Smear Multires Displacement
- Красить (paint)
- Размазывание (smear)
- Размытие (blur)
- Ассеты кисти (brush assets)