Edit Face Set

Référence

Mode

Mode Sculpture

Outil

Toolbar ‣ Edit Face Set

Opérateur

Grow/Shrink Face Sets

Modifie le Jeu de faces sous le curseur.

Paramètres de l’outil

Mode

L’opération à appliquer à l’ensemble des faces.

Grow Face Set

Grows the face sets boundary by one face based on mesh topology. This is also available as a shortcut operator via Ctrl-W.

Shrink Face Set

Shrinks the face sets boundary by one face based on mesh topology. This is also available as a shortcut operator via Ctrl-Alt-W.

Delete Geometry

Supprime les faces affectées à l’ensemble de faces.

Fair Positions

Creates a perfectly flat and smooth geometry patch from the face set. This is the ideal way to trim parts of your mesh if the vertex count is too high for other operations, or the vertex IDs must not be altered (Like when using Multires sculpting).

Fair Tangency

Creates a smooth as possible geometry patch from the face set by minimizing changes in vertex tangents. This is ideal for creating smooth curved surfaces on complex topology, where just using the smooth brush will not lead to desired results

../../../_images/sculpt-paint_sculpt_fairing_none.png

Before fairing.

../../../_images/sculpt-paint_sculpt_fairing_positions.png

After using Fair Positions.

../../../_images/sculpt-paint_sculpt_fairing_tangency.png

After using Fair Tangency.

Modify Hidden

Applique l’opération d’édition aux jeux de faces masquées.