Smooth
Référence
- Mode
Mode Sculpture
- Outil
- Raccourci
Maj-S
Smooths the positions of the vertices to either polish surfaces or remove volume from larger shapes. Because this brush is so essential, it’s always accessible by holding Shift and sculpting.
Also available as a Mesh Filter to smooth all unmasked areas at once.
Note
The brush called Smooth will be used whenever holding Shift and sculpting. If the smoothing strength or behavior needs to be changed, switch to the Smooth brush and adjust the settings there.
Paramètres des brosses
Général
- Strength
The strength of the smoothing is relative to the density of the mesh. If the resolution is increased on the sculpted mesh, the strength of the smooth brush will be weaker than before and needs to be increased.
Direction Ctrl
- Smooth
Smooths the surface of the mesh.
- Enhance Details
Enhances details on the surface of the mesh by applying a smoothing operation in the opposite direction.
Unique
- Deformation
There are two deformation types.
- Laplacian
Smooths the surface and volumes. This is the default behavior.
- Surface
Smooths only the surface of the mesh, while preserving the volume.
- Shape Preservation
How much of the original shape is preserved while smoothing. Increasing the value reduces the effect of having multiple iterations on the strength of smoothing.
- Per-Vertex Displacement
Dans quelle mesure la position de chaque sommet individuel influence le résultat final. L’augmentation de la valeur réduit la force globale du lissage.
- Iterations
Nombre d’itérations de lissage par pas de brosse.
Note
Cette méthode fonctionne en appliquant un lissage régulier, en calculant la différence entre l’original (fusionné entre le début de l’itération et l’original complet basé sur la Shape Preservation) et le maillage lissé, en lissant ces décalages, en repoussant les sommets en utilisant les décalages lissés, et enfin en fusionnant le maillage d’origine basé sur le Per-Vertex Displacement.