Transform Geometry Node

Transform Geometry node.

The Transform Geometry Node allows you to move, rotate or scale the geometry. The transformation is applied to the entire geometry, and not per element. The Set Position Node is used for moving individual points of a geometry. For transforming instances individually, the instance translate, rotate, or scale nodes can be used.

Inputs – Уводи

Geometry – Геометрія

Standard geometry input.

Translation – Переклад

Translation of the entire geometry in the local space of the modified object.

Rotation – Обертання

Euler rotation in the local space of the modified object.

Scale – Масштаб

Scale for the geometry in the local space of the modified object.

Transform – Трансформа

A Transformation Matrix, available when using Matrix mode.

Properties – Властивості

Mode – Режим

How the transformation is specified.

Компоненти – Components:

Provide separate inputs for location, rotation and scale.

Matrix:

Use a transformation matrix.

Вивід – Output

Geometry – Геометрія

Standard geometry output.