Sort Elements¶
Посилання
- Режим:
Edit Mode – Режим Редагування
- Меню:
Changes the internal storage order of the selected mesh elements.
Підказка
To see the storage indices of the selected elements, first ensure the Developer Extras – Добавки Розробника option is enabled in the Preferences, then enable the Indices – Індекси overlay in the 3D Viewport.
- View Z Axis
Sort along the active view’s Z axis, from farthest to nearest.
- View X Axis
Sort along the active view’s X axis, from left to right.
- Cursor Distance
Sort by distance from the 3D Cursor – 3D Курсор, from nearest to farthest.
- Матеріал
Sort faces by their material slot index, from lowest to highest. The order of faces within each «material group» remains unchanged.
- Selected – Вибране
Move all selected elements to the beginning (without affecting their relative order). Warning: This will also affect the indices of unselected elements!
- Randomize – Рандомізація
Randomize the order of the selected elements.
- Reverse – Розворот
Reverse the order of the selected elements.
The Наладнати Останню Операцію – Adjust Last Operation panel has the following options:
- Тип
The sort order as described above.
- Elements – Елементи
Whether to sort vertices, edges, or faces. This is initially determined by the current selection mode.
- Reverse – Розворот
Sort in the opposite order than the default one.
- Базис – Seed
When using Randomize, changing the seed will result in a different order.