Light Output Node¶
The Light Output node is used customize a Light object. Currently only supported for Cycles.
To start using this node, select the Light and click Properties – Властивості editor.
in the Data tab of theInputs – Уводи¶
- Surface – Поверхня
Shading for the (invisible) surface of the Light.
Properties – Властивості¶
- Target – Ціль
Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE – with multiple output nodes, a specialized shader setup can be created for each.
Outputs – Виводи¶
Цей вузол немає жодних виводів.