Volume to Mesh Node#

The Volume to Mesh node.

The Volume to Mesh node generates a mesh on the «surface» of a volume. The surface is defined by a threshold value. All voxels with a larger value than the threshold are considered to be inside.

Inputs – Уводи#

Volume – Об’єм

Standard geometry input.

Voxel Amount

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Розмір Вокселя – Voxel Size

Use a fixed resolution that does not change when the volume changes.

Поріг – Threshold

Voxels with a larger value are considered to be inside the mesh. The mesh will be generated on the boundary of inside and outside voxels. This is also called «iso value».

Адаптивність – Adaptivity

Reduces the final face count by simplifying geometry where detail is not needed. This is similar to decimating the final to reduce resolution where it is not needed.

Properties – Властивості#

Resolution Mode

Mode for how the resolution of the final mesh is controlled.

Grid – Сітка:

This makes the resolution dependent on the resolution of the grid that is converted. Higher resolution grids result in a higher resolution mesh. In many cases, that is the most efficient mode.

Voxel Amount:

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Розмір Вокселя – Voxel Size:

Use a fixed resolution that does not change when the volume changes.

Примітка

This option applies individually for every grid in the input geometry.

Outputs – Виводи#

Mesh – Сіть

Standard geometry output.