Skin Resize

Reference – Довідка

Mode – Режим:

Edit Mode – Режим Редагування

Menu – Меню:

Mesh ‣ Transform ‣ Skin Resize

Shortcut – Шоткат:


This tool is used to set a skin radius per vertex when using a Skin Modifier. Non-uniform scaling of the X and Y axes is accessible by the usual axis locking with X or Y. The radius can also be adjusted in the Transform panel of the Sidebar, in the 3D Viewport. The mean radius of all vertices can be previewed in the 3D Viewport as a dashed circle around a vertex.


Просте створіння, зроблене лише з модифікаторами Skin та Subdivision Surface.